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Monday, August 17, 2015

Tritchel's Raid (Civilian Rescue Scenario) - Vicksburg Campaign


Major Wilhelm Tritchel, torn between a preemptive strike on an unknown Martian installation and the rescue of a group of civilians being herded by tripods has chosen to be a humanitarian. (Scenario rules and OOB at bottom.)





Of course, Tritchel is a soldier first. He's not just rescuing the civilians, but attempting to strike a terrible blow against the Martians arrayed to capture them. He suspects that the Martians will more strongly guard the installation, and that the force sent after the civilians will be less prepared for organized resistance.  He gathers his full strength and, armed with the captured reconnaissance photographs, knows just where to position himself. His men move in during the night, into the edge of the Mississippi bayou, between the tripods chasing the civilians and those waiting to round them up.





In the rear, the American forces have set up a first aid station and depot. His men have been instructed to get the civilians to the rear as fast as they can.



Unsuspecting the ambush, the Martians arrive in the south.  Tritchel was wrong about their strength. Metal from dozens of drones and lobototons can be seen shining in the early morning light, as they skirt the edge of the swamp.


To the north, three tripods appear, driving the fleeing refugees before them.


But what is that?  Two Veteran Tripods!?!  Tritchel tensed as he looked through his field glasses. This was no regular gathering force. They appeared to be escorting another, smaller machine...


A Scientist!!  There it stood, waiting by a heat ray pen  prepared for human captives.  While Tritchel and his fellow officers had heard tales of these mysterious tripods, he'd never seen one himself.  These strange slow figures were rumored to be not only the creators of the horrific lobototons (captured humans with hijacked nervous systems), but have often been seen in conjunction with strange new Martian war machines.  Perhaps this Scientist is responsible whatever the Martians are building among the ruins of Panther Burn?  Tritchel decided to leap at the opportunity. If he could kill the scientist here...


The scientist meanwhile, had similar thoughts in its strange alien mind. It knew all about Tritchel's force, and the damage they'd done to the Martian rear in this swampy land, even if it hadn't been expecting to encounter them here. Orders were instantly relayed to the rest of the Cell - "Neutralize the human leader!"

While both sides would aim to rescue or capture the civilians, they would also be looking for an opportunity to crush the head of the snake.


Battle was joined almost immediately. Despite the American attempts at stealth, their numbers were simply too great to conceal.  The Martian drones and lobototons pressed into the swamp, directly at the American lines. Tritchel, despite not being sure of the exact disposition of the enemy, had luckily deployed most of his forces in the southern part of the swamp. The Martian infantry pressed them hard, but they were unable to advance quickly.



The larger Tripods meanwhile, supported by the sniper drones, prioritized the great line of tanks that stretched out along the tree line.


In the north, which was more lightly defended by the humans, the three tripods used their tentacles to herd the refugees forward. The whipping, snapping tendrils of metal worked well to keep the terrified humans moving in the direction the invaders wanted.




Shouts and screams drifted to Tritchel's ears from the swamps, punctuated by occasional explosions as the tanks burned with their crews still inside.



Scoripon drones tore through the human infantry, but the human numbers were such that they were barely able to move the line forward. Lobototons moved slowly up from behind to support them.


The American soldiers, shocked by the initial onslaught, gathered their forces and made their move. They rushed at the Tripods in the north and threw grenades from behind, distracting them from their captives. A brave few made a run for it.




Meanwhile, the infantry commanders in the north ordered a full charge. Men surged forward and threw their grenades with great skill. All of the scorpion drones were immediately wiped out, with many other casualties as well. The Americans were quickly decimating the Martian infantry.



Damage done to the herding tripods, the infantry withdrew to the cornfields on the roadside to regroup.


One brave little girl fled behind the church searching for safety.


Others scattered, fleeing from the carnage. The American soldiers shouted themselves hoarse trying to direct them to the first aid station. Two wealthy Mississippians turned their car off the road, speeding in the direction the tanks were coming from.


More infantry emerged out of the swamps and into fields. Despite careful deployment of Lobototons and drones, they were able to punch a hole in the Martian lines and slip some rough riders through it to strike at the lead slaver.



Soon, the Martian front line had collapsed and rough riders and infantry attempted to assault one of the veterans. The bikes successfully deployed their tow cables, but the infantry was able to do little against such a formidable tripod.


At this point, nearly all of the Martian drones were destroyed, leaving only Lobototons and a handful of single elements of drones to defend the Tripods from mass assaults.


The rough riders that immobilized the slaver bravely pressed on into the cotton field beyond, becoming the first American unit to come face to face with the Scientist. A group of lobototon blasters pulled back to block their path to the Martian leader.


Despite the American success at wiping out the drones, none of the Tripods had fallen, and used their heat rays to return the favor by destroying nearly all of the American tanks.  A great line of fire and smoke was all that remained of the formation. Similarly, the lobototons pressed forward, protecting the tripods, and doing some damage to the human infantry. While the Americans were still holding strong, their numbers were getting dangerously thin in the northern part of the battle. It was looking less and less likely that they could break through to the Scientist.


The remaining American forces pulled back, trying to draw the Martians away from their leader, and others took up a strong position at the center of the battle, hoping to intercept the civilians as they were herded towards the pen.


From the first aid station Tritchel ordered his armored infantry carriers, his big MKIV tank and a support truck to advance and attempt to intercept the civilians nearing the crossroads at the center of the battle.  The carriers unloaded their detachment of armored infantry just in time, as one of the carriers was melted to slag by a heat ray.


In the north swamp, only a single infantry unit remained, trying to keep the Martians from redeploying, even at the cost of their own lives.  They succeeded in tying up several units of lobototons for quite some time before they met their fates.


Despite significant damage, the lead tripod driving civilians made it to the crossroads. The other two were lagging behind, harassed by infantry, or crippled by damage to their navigation systems.





Tritchel ordered his men in the central fields to keep the remaining Martians busy. It would be costly, but he was determined not to let the stronger Martian force from linking up with the damaged civilian-herding tripods. If the two forces met, it would become nearly impossible to rescue the humans in time.


Accurate fire from the MKIV's big guns and grenades from the infantry brought down the tripod at the crossroads.  A major set-back for the Martians!  "Get in the truck!" the lead NCO yelled to the refugees.


Meanwhile, an entire platoon engaged the sluggish tripod at the rear, holding it up further and giving the civilians another chance to flee.


Then, a lucky shot downed the immobilized slaver, making it that much more difficult for the Martians to advance.



One slaver remained in the south swamps, still attempting to eliminate the remaining infantry.


Meanwhile, the Scientist's elite escort began to press forward, hoping to intercept the truckload of civilians before they made it back to the first aid station and safety.


The Martian force was starting to come apart. Civilians were fleeing in all directions and with the incoming fire it had become more difficult to round them up.


The American force was decimated, but the Martians could barely tell given the amount of fire still coming out of the trees. Machine guns, mortars, and even a big tank continued to fire at the shrunken Martian force.


The Civilians, however, calmed by the soldiers, began to find their way to the rear.



Most of the civilians were now scattered or working their way out of harm's way. Only a handful were still in immediate danger.





A last ditch effort saw the Martians burning their final orders (and getting that Scout under control) to press towards the crossroads. The two forces were nearly linked up, and at the largest concentration of refugees!



The lobototon hoard began its slow pivot towards the fight, commanded by the remaining slaver.


Just when the refugees at the truck through they were safe, Martian tripods towered over them on both sides.


Tritchel, seeing victory about to be snatched from him, executed his own pivot, and found that his tanks were much quicker than the slow lobotons.  With a burst of extra steam (orders) they had the gathering tripods in their sights.


Relentless fire rocked the tripods, making them sway like a tree in the wind. Pieces of them fell to the ground all around the gathered civilians like a rain of metal. But still they stood.


...until they didn't. Concentrating their fire, the Americans destroyed the last two tripods that had been herding the civilians from the north.

The civilians fled towards safety!


At the same moment, a detachment of machine gunners fired over the heads of the approaching lobototons, and destroyed the last slaver. The lobototons at once stopped in their tracks, standing motionless in the fields and swamps.



The Scientist, seeing the battle was lost, gave the recall order to its elite guard and began to retreat back to Panther Burn with its tentacles between its legs.


Allowing the Martians to flee (and having little remaining to stop them), Tritchel turned his attentions to collecting the civilians. Many thanked him, hugged him and kissed him. Despite everything he'd been through in the past few months, Major Tritchel found that he could still smile.


The 29th was victorious!


The Americans had the momentum for the first time in the campaign. Division headquarters in Vicksburg pondered what to do. In the end, they decided that Tritchel must be supported. Orders were sent to Colonel O'Malley, fresh from the Battle of Bolivar County, to send two battalions south to support the victorious Major.  The Colonel was less than thrilled with the prospect of weakening his own force, but orders were orders. He complied.



An additional battalion was moved to support O'Malley's containment of the Martians in the north.


Soon after, the two battalions digging in on the east bank of the Yazoo River reported something strange. For days they'd been preparing for the inevitable attempt by the Martians to cross the river and make a thrust for the Jackson-Memphis rail line (a campaign objective). But at dawn they found that the enemy no longer moved on the other bank. They had withdrawn during the night, turning back towards Panther Burn and Major Tritchel. Orders were given to cross the river and pursue.


Now it would be a race.  Would O'Malley's divisions meet Tritchel in time? Or would the Martians gather their strength at Panther Burn before they can arrive?  Had they withdrawn from the strategically important Yazoo in order to prevent getting cut off, or to protect the Martian installation being built there?


And in Bolivar County, would Colonel O'Malley's weakened regiment be able to contain the Martians already gathered there?


Stay Tuned!!


Scenario Details:


Game End:  Ends either when all civilians are rescued/captured or 75% of human or 50% of Martian forces are destroyed. 


Ends either when all civilians are rescued/captured or 75% of human or 50% of Martian forces are destroyed. 

Victory points:
1/civilian (not stand) rescued/captured
3 points for killing the enemy commander (scientist/Tritchel)
3 points for breaking the enemy.

Deployment:  Martians must decide their deployment first (perhaps writing it down) but the humans actually deploy first. Humans deploy in the swamps and forests, 2/3 of one long side of the board. The Martians deploy on two ends of a road stretching down the other side of the board, on the short edges. Only three Tripods may be placed in the north section, driving the civilians forward. Martians may not deploy any tripods in the swamp initially but drones are may be placed there, closer to the humans.  A Martian heat ray pen is on one end of the road, the human civilians at the other. A first aid station is set up for the humans on their deployment edge, at the end of a road.

Civilian Movement Rules: Civilians move along the road if there is no Martian within 8", moved by the human player on their turn. If there is a Martian within 8", they Panic. When they reach the half way point in their movement (the crossroads leading to the aid camp), they realize the trap and Panic.

Panic: When a civilian is panicked, roll a scatter die and move the civilian in the direction indicated, unless it is towards a Martian, in which case reroll until a safe(ish) direction is found. If the target symbol is rolled, the civilian freezes in place. I also modified one of the target symbols (there were 2) with a red dot, indicating that the civilian moves 1d10 in a blind rush in the direction it's already facing.

For Americans:
If an American army unit is within 6" of the civilian they will be assumed to be yelling for them to go towards safety, and from that point on, the civilian will flee directly towards the field hospital, under the human player's control.

If at any point a Martian comes within 8" of a civilian moving in such a way towards the hospital, the human player rolls off with the Martian, and if the human wins, the civilian continues, if the Martian wins, the civilian panics.

For Martians: 
If a Martian tripod touches base with a civilian at its front, the tentacles will herd the humans in whatever direction the tripod wants (although the civilians may only be at the front). It can move with them and capture others as well, as many as desired. The only way a human player can rescue these captured civilians is to either destroy the tripod (and hope it doesn't explode), grapple it with rough riders or clamp tank, or assault it. If a tripod is assaulted, he rolls off with the human player for each stand of civilians. If the human wins, the tripod is distracted and the civilians flee towards the hospital. If the Martian wins, the humans remain ensnared. No hits are needed in the assault in order to get the roll.

Civilians are in play until they reach either the field hospital or the heat ray pen. These may be optionally destroyed by the enemy, in which case all civilians within panic, and the new objective becomes the table edge.

Killing Civilians:
Civilians may be targeted by either side and destroyed if it becomes clear that victory is impossible. If the humans do this, all units suffer a -2 to morale checks for the rest of the game (and possibly the next game in the campaign!).  Killing civilians gives no benefit in terms of victory points - it just makes for less points total.


1/civilian (not stand) rescued/captured
3 points for killing the enemy commander (scientist/Tritchel)
3 points for breaking the enemy.


Full OOB:

Martians:

South:
Scientist Tripod
2x Veteran Assault Tripod (Scientist's Elite Guard)
2x Slaver Tripod
2x Scorpion drones
1 drones
2x Shock drones
2x sniper drones
5 lobototon blasters
4 lobototon slicers

North:
1 assault tripod
1 assault tripod w/ black dust
1 scout tripod

Americans:
1 Command stand
1 MKIV
2 MKIIIs
3 MK IIs
7 Infantry
2 Mortars
2 HMGs
2 Rough riders
1 armored infantry carrier
2 armored infantry
1 flivver transport
1 AT Gun
...maybe more?  In the end, both sides had the same amount of points, roughly - something like 2300.











Saturday, August 8, 2015

The Battle of Bolivar County - Vicksburg Campaign at Gencon

I'm happy to present an after-action report for the big AQMF game at Gencon, hosted by my buddy Bill from the bowels of the Alien Dungeon forums. It was a big 4600 pt, 8-player game, and a part of my ongoing Vicksburg Campaign. The briefings provided to the players, as well as the full order of battle follows the report below. Enjoy!


While we've been mostly following the exploits of Major Wilhelm Tritchel in the southern part of the Mississippi Delta, we turn our attention northward to Colonel O'Malley, commanding the 114th Regiment (NJ) and in particular the 118th Armored Battalion, which the Colonel has taken personal charge of. Assisted by what is left of the Mississippi National Guard, Colonel O'Malley is about to have the fight of his life against a major Martian strike-force. 

With the Martians breaking through in the south and all available units on the Yazoo river rushing southward to protect the rail line to Memphis, a great deal rests on the colonel's shoulders. After a skirmish with the enemy, where both sides attempted to learn their opponents' strength, the Battle of Bolivar County is now imminent.
























As the sun rose on August 1st, Colonel O'Malley knew it was going to extremely hot in more ways than one. Thanks to the rough riders, he knew exactly what was coming and that the Martians would be here by mid morning. In a stroke of unexpected luck, a large force of infantry calling itself the 21st Mississippi infantry had marched into camp early last evening. They had tanks and heavy artillery as well. The Colonel had no idea where they had come from, but once he found out they were all from Bolivar and the surrounding counties he was ecstatic.  He knew that men defending their homes would be very hard to kill. In the distance he could hear the sounds of martian horns. He looked west towards the low ridge. It was empty, and then suddenly it was covered in tripods and drones. The Martians strode onwards, sounding their horns and filling the air with cries of Uulaaa Uulaaa. When they entered the trap, the Colonel gave the order to open fire.


Turn 1: The humans went first and the carnage began. On the north, the fire killed the scout and 2 drones. In the center 2 sniper
drones were killed by artillery fire. On the side, the human fire was deadly. Shooting from tanks and hmgs take out 6 drones, a scout, a scientist, and the slaver.




The Martians quickly  take their revenge. Three assault tripods rake the woods with their heat rays. The infantry squad, a unit of MK 2's, and 2 hmg stands are fried. In the center 2 MK 3's die and one on the MK 4's loses the main gun. In the north a MK 3 dies and the rest rout. The Martians move full speed ahead in the middle.




At the end of turn one the score is Americans 6 - Martians 3.

The Colonel took in the information he was getting. So far things were going well. No problem in the north. The south was holding. He was a bit concerned about the six tripods and mass of drones that were coming right at him. Suddenly there was a bright flash as an assault tripod blew up. More good news. He had to duck to avoid heat rays aimed at his MK 4 and the adjacent one. Both were pounded by shock cannisters. The veteran tripods fired and both MK 4's were destroyed. The Colonel barely got out in time. The scorpion drones were scuttling forwards and the terrifying reaper tripod was right behind them.


Turn 2: The humans go first again. In the north the 3 assault tripods all take armor damage. One has weapons damage and another has movement issues. In the center the reaper is damaged. In the south, one of the assault tripods takes 5 penetrating hits and blows up. The resulting fireball takes out an infantry unit,  the hmgs, an entire unit of MK 2's and a command tank. Another tripod is damaged as well.


The Martians keep coming. In the north 3 tanks and an hmg die. The MK 4 is damaged.



The tripod in the south hides behind the smoke cloud. The other kills a MK 3. With 6 points of damage,  it makes no attempt to break free of the tow cables. The 2 MK 4's in the center are destroyed. So are a couple of MK 3's. The wave of drones are in range.

At the end of turn 2 the score is:
Americans 9 - Martians 9

The battle is teetering on a razors edge.



Turn 3: Colonel O'Malley realized his center was in deep trouble. His earlier joy over the exploding tripod turned to ash when he was informed that 4 of his units had been destroyed in the fireball that swept over them. The battle could still go either way. He could see his reserve company was about to attack the Martian rear. They would have to hit hard.


Pod leader Azog could feel the humans breaking. The ones coming from behind his forces would be ignored. He gave the orders for all out assault, especially the middle of the human position. It was time to finish this and move on.


The humans go first again. In the north, the assault tripods take more damage. All three have either 4 or 5 points of damage now. Two more drones are killed. What little is left on the southern end miss. The reserves arrive and attack the Martian rear. They kill a grenadier and damage the one assault tripod. The rough riders immobilize it. In the center,  the heavy infantry pop up out of ambush. Two units attack Bolg's veteran tripod and actually damage it twice. The other unit shoots the nearby slaver,  but miss. The heavy artillery hit the slaver in the center and it blows up. The 9 drones it was controlling grind to a halt. The other 3 drones nearby are caught in the blast and wiped out. The humans have shot their bolt. Will it be enough. 

The Martians use all 5 remaining orders to double move all 3 units of scorpion drones,  the reaper, and a unit of drones in the north. The veteran tripods both sweep the heavy infantry. They cause enough casualties to get both units to rout. It is the scorpions that do the real damage. They hit 3 tank, a mobile artillery battery,  and a heavy artillery piece. They deadly stingers do their thing and all of their targets are destroyed. The heavy artillery routs.






Colonel O'Malley now faces a hard choice. He can stay and fight or withdraw. 
With a huge hole torn in his center and his flanks isolated, he should probably leave. On the other hand, his reserve is about to destroy 3 more tripods and maybe one of the badly damaged ones on the north will finally be killed.

Sanity wins out and he gives the order to withdraw to the east. The artillery pound the reaper, hoping to take it out. The Hail Mary is answered as the reaper suddenly explodes, leaving all 17 drones in position to catch the humans stranded without a controller. 
The battle is over. The Americans have have been driven away, but not destroyed. 


Azog isn't very satisfied. The humans have been beaten,  but not destroyed as the plan called for. With only 2 scouts, they will be easy to find. Should he follow the humans, remain on the battlefield, fall back on the construction engines and regroup, or little of all of them. Decisions, Decisions.


With that the battle is over. The final score is:
Martians 16 - Americans 14

Both sides have suffered heavy losses and there will be a lull in the action in the north as both sides lick their wounds. It may be small actions for a time. The Americans still have 5 units of rough riders. That can become a nice group of mosquitoes. And the Martians may find that those Mississippi mosquitoes have some bite.

Scenario Details

American Briefing:
Spring, 1914.  In the shadow of the attempted Martian breakout at Memphis, the 29th Infantry division attempts to hold the Mississippi Delta region against a Martian incursion.  General Pershing believes that this attack is a sideshow, a mere diversion to get the Americans to pull troops off of the lines around Memphis.  He therefore leaves the 29th, the "Blue and Grey" Division, nearly alone to prevent a Martian breakthrough south of Memphis.

Nearly, but not completely alone. The 29th's stalwart East Coast soldiers are supported by an additional unit, the 155th Infantry Regiment, the last surviving regiment of the 39th Division which was slaughtered in the mass retreat to the Mississippi Line a year before. The 155th, consisting of local Mississippians and recently reinforced by local militia units, has refused orders to fall back to base camp in Alabama for retraining, and has refused to merge with another unit fighting elsewhere. In a moment of rebellion, they've renamed themselves the 21st Mississippi, after the famous Confederate Regiment from which they could trace their lineage, and declared their intention to fight for their homes against the Martian invaders. With the situation along the Mississippi being what it is, the Federal government and the General Staff have little time to deal with this iconoclastic regiment, and the 29th Division is glad of any help it can get.

Now, with battle raging north and east of Memphis, four battalions of the 29th Division stationed in northern Mississippi have detected a massive Martian force which was able to slip across a sparsely defended section of river and into the farmland of the Delta. Colonel O'Malley ordered his scouts to determine the tactical situation, and after winning a skirmish with their enemy counterparts, now believes he has superior intelligence on enemy movements. While the enemy is of approximately the same strength, a mobile reserve which is rushing to join the battle will hopefully tip the scales in the favor of the US, as they will be able to use the tactical intelligence to join the fight mid-battle at a place of their choosing.

If the 29th Division wins here in Bolivar County, the Martians' drive into the northern part of Mississippi may be blunted, and resources can be diverted to the more vulnerable southern part of the states, where a series of Martian victories have left the Americans reeling.  It's up to you to turn the tide!

Martian Briefing:
The Overseers have determined that the recently conquered human settlement known as "Memphis" shall host an unstoppable Legion which will break out to the north and east of the city. Vast forces have been building up there for some time and the time for action is approaching.

You and your pod shall not have the honor of participating in this glorious endeavor. Instead, you will have other opportunities to prove your worth. Orbital intelligence suggests that the area immediately south of Memphis is sparsely defended. While the territory in question lacks much strategic use on its own, the Overseers believe that if the area is sufficiently threatened, the pitiful humans will divert resources that might otherwise protect the areas around Memphis.

You are to proceed east across the river, and destroy any human defenses that stand between you and their support structure.

Shortly after the landing force crossed the river, intelligence reported a large concentration of human defenders.  Due to cloud cover thanks to the infernal Earth humidity, the size and composition of the force is unknown.  A scouting party sent to ascertain the human strength was largely destroyed, and the single scout that was able to slip through the human lines confirms that a massive force, equal to your own is prepared to give battle. Unfortunately, with the loss of the scouts, we have lost track of a smaller mobile force which may strike when we least expect it. We must be alert and prepared for any eventuality, and try to destroy the human defenders before reinforcements can arrive.

For the Glory of the Overseers, and of Mars!

OOB:

Martians:

Martian leaders
Pod Commander Azog  -  Veteran tripod
Pod Sub-commaner Bolg  -  Veteran tripod
Pod Sub-commander Gormoth. - Reaper tripod

Veteran assault tripod              
Veteran assault tripod w/black dust
6 Assault tripods
1 Assault tripod w/green gas
2 Assault tripods w/black dust
3 Scout tripods w/targetters
2 Grenadier tripods
1 Reaper tripod
3 Slaver tripods
2 Scientist tripods
9 Drone units
3 Scorpion drone units
1 Sniper drone unit
Total points - 4680

Americans:

American leaders
Colonel O'Malley  -  Commander of the 114th Regiment (NJ National Guard), taking personal command of the 118th Armored Battalion.
21st Mississippi. -  Captain Fitzgerald
Mississippi state troops  -  Lieutenant Wheeler
Dog company/118th. -  Captain Jamie
118TH Armored battalion - Able,  Baker, & Charlie companies
MK 4 monitor command tank
3 MK 4 monitor tanks
2 MK 2 command tanks
15 MK 2 tanks
9 MK 3 tanks
2 Mobile artillery batteries
3 Heavy infantry squads
2 Rough Rider squads
21ST Mississippi infantry
2 Command stands
5 Infantry squads
2 Hmg squads
2 Heavy artillery batteries
Mississippi state troops - attatched to 21st Mississippi
1 Command stand
2 Infantry squads
1 Hmg squad
1 Rough Rider squad
9 MK 3 tanks
Reserve -  Dog company/118th Armored
1 MK 2 command tank
6 MK 2 tanks
3 MK 3 tanks
1 MK monitor tank - only if needed
Points - 4640
Total points w/reserve - 5280/5470 if MK 4 
The Martians have 35 units
The Americans have 40 units/44 with reserve


Sunday, August 2, 2015

Dreadfleet Treasure Hunt

Apparently Dreadfleet is not a very popular game among GW fans. I don't understand it myself. I mean, sure, it's not a hardcore wargame, but it's wicked fun. Like Pirates of the Caribbean with Dwarven Ironclads and whatnot.  And the models are just gorgeous!

Here's a capture the treasure scenario in action. 5 treasure tokens are slowly drifting towards the left side of the board, and both myself and my opponent (Fritz), are racing to catch them before they get off the board. Since I play the good guys with Brian, I'll play the bad guys with Fritz.





One of the things people don't like about this game is the randomness. Like the randomness of a "Sea Giant" rising up out of the deep to wreck havoc on the fleets. Personally, I am amused by it.


And then a Sea Leech... or something like that. Basically a dead sea dragon animated by parasitic worms. Yummy!


One of the objectives slides off the table, but the others get caught on rocks. It's a race to snatch them up first.



Near the end, I have 2, Fritz has 1 and 1 is off the table. The last objective is on the other side of this rock.  Thankfully I have a ship that can sometimes fly. It wins me the game.


We reset with new forces. Including an Egyptian style ship that shoots heat rays, and a dark Dwarf U-Boat with tentacles. This game we have 4 rounds to do as much damage as possible. Whoever has the least damage cards wins.



Almost immediately, two ships come into assault - the Egyptian ship, and Fritz's Dwarven Ironclad. The Egyptian Pharaoh-Captain cuts down his adversary quickly, but his crew is being slaughtered by the dwarves.

The U-Boat rises out of the deep and joins the fray!


And so does the Jinn-powered sailing ship controlled by Fritz!  All four ships are now locked together in mortal combat. And there they stay until the end. We count up damage cards - an exact tie!  A very fun draw.